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TI3715TU5 ECTSQ2EngelsBachelor

Game Development Project

FaculteitElektrotechniek, Wiskunde en Informatica
NiveauBachelor
Studiejaar2025-2026

Beschrijving

In this software project, you will design and implement your own computer game. You will apply many methods and techniques that you learned in the other courses of this CS minor, including the design and agile development of a large software system, code quality control, iterative integration of various media and interaction modes, team organization and collaboration (including team roles, software versioning, etc.).

Toetsing

The final assessment will consist of a weighted sum of the following aspects:

  • process: ~35% (incl. core project document, peer evaluation, etc.)

  • game (executable and source): ~55% (technical depth, code quality, gameplay, polish, etc.)

  • final presentation: ~10% (tech. depth, clarity, demo, QenA, etc.)

The course is passed if all components have at least a grade of 5.0 and the weighted average is a 6 (rounded on 0.5).

Throughout the course, there are several interim deadlines, set to keep you on track.

This project course has no repair at the end of the course (only a redo, next year).

Disclaimer: information may change depending on unforeseen circumstances or measures (see: TER Art 29, sub 4)

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