Human Computer Interaction
Beschrijving
Traditionally interaction with computer systems moved from text-based (e.g., terminals) to graphical user interfaces (GUI). These evolved to a wider range of platforms than just desktop computers, to include tablets, smart phones, and even robots. As technology systems (e.g., expert systems, recommender systems) increase in complexity, a standard graphical user interface (GUI) is often not sufficient to harness their power. Moreover, not all users are the same, and to design a system to interact well with a specific user group, taking them into account from the start is key.
This course will cover four aspects of HCI systems:
a) Identifying functional and non-functional requirements.
b) Design of interactive and adaptive systems.
c) Prototyping of these systems.
d) User-centered Evaluation of these systems.
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